Add action for compute node power on/off

Add action for compute node power on/off

Change-Id: I7b0c0a7500f72f49af8201547640b2322c64baff
Implements: blueprint add-power-on-off
This commit is contained in:
licanwei
2017-06-02 15:45:57 +08:00
parent 891a351a04
commit 1188d4263d
5 changed files with 271 additions and 5 deletions

View File

@@ -0,0 +1,113 @@
# -*- encoding: utf-8 -*-
# Copyright (c) 2017 ZTE
#
# Authors: Li Canwei
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
# implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
import enum
import six
import voluptuous
from watcher._i18n import _
from watcher.applier.actions import base
from watcher.common import exception
class NodeState(enum.Enum):
POWERON = 'on'
POWEROFF = 'off'
class ChangeNodePowerState(base.BaseAction):
"""Compute node power on/off
By using this action, you will be able to on/off the power of a
compute node.
The action schema is::
schema = Schema({
'resource_id': str,
'state': str,
})
The `resource_id` references a ironic node id (list of available
ironic node is returned by this command: ``ironic node-list``).
The `state` value should either be `on` or `off`.
"""
STATE = 'state'
@property
def schema(self):
return voluptuous.Schema({
voluptuous.Required(self.RESOURCE_ID):
voluptuous.All(
voluptuous.Any(*six.string_types),
voluptuous.Length(min=1)),
voluptuous.Required(self.STATE):
voluptuous.Any(*[NodeState.POWERON.value,
NodeState.POWEROFF.value]),
})
@property
def node_uuid(self):
return self.resource_id
@property
def state(self):
return self.input_parameters.get(self.STATE)
def execute(self):
target_state = self.state
return self._node_manage_power(target_state)
def revert(self):
if self.state == NodeState.POWERON.value:
target_state = NodeState.POWEROFF.value
elif self.state == NodeState.POWEROFF.value:
target_state = NodeState.POWERON.value
return self._node_manage_power(target_state)
def _node_manage_power(self, state):
if state is None:
raise exception.IllegalArgumentException(
message=_("The target state is not defined"))
result = False
ironic_client = self.osc.ironic()
nova_client = self.osc.nova()
if state == NodeState.POWEROFF.value:
node_info = ironic_client.node.get(self.node_uuid).to_dict()
compute_node_id = node_info['extra']['compute_node_id']
compute_node = nova_client.hypervisors.get(compute_node_id)
compute_node = compute_node.to_dict()
if (compute_node['running_vms'] == 0):
result = ironic_client.node.set_power_state(
self.node_uuid, state)
else:
result = ironic_client.node.set_power_state(self.node_uuid, state)
return result
def pre_condition(self):
pass
def post_condition(self):
pass
def get_description(self):
"""Description of the action"""
return ("Compute node power on/off through ironic.")