In this changeset, I added the ability to synchronize the strategies into the Wather DB so that it can later be served through the Watcher API. Partially Implements: blueprint get-goal-from-strategy Change-Id: Ifeaa1f6e1f4ff7d7efc1b221cf57797a49dc5bc5
203 lines
7.7 KiB
Python
203 lines
7.7 KiB
Python
# -*- encoding: utf-8 -*-
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# Copyright (c) 2016 b<>com
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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# implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from oslo_log import log
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from watcher._i18n import _LI
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from watcher.common import context
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from watcher.decision_engine.strategy.loading import default
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from watcher import objects
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LOG = log.getLogger(__name__)
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class Syncer(object):
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"""Syncs all available goals and strategies with the Watcher DB"""
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def __init__(self):
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self.ctx = context.make_context()
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self._discovered_map = None
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self._available_goals = None
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self._available_goals_map = None
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self._available_strategies = None
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self._available_strategies_map = None
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# This goal mapping maps stale goal IDs to the synced goal
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self.goal_mapping = dict()
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# This strategy mapping maps stale strategy IDs to the synced goal
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self.strategy_mapping = dict()
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@property
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def available_goals(self):
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if self._available_goals is None:
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self._available_goals = objects.Goal.list(self.ctx)
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return self._available_goals
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@property
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def available_strategies(self):
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if self._available_strategies is None:
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self._available_strategies = objects.Strategy.list(self.ctx)
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return self._available_strategies
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@property
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def available_goals_map(self):
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if self._available_goals_map is None:
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self._available_goals_map = {
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g: {"name": g.name, "display_name": g.display_name}
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for g in self.available_goals
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}
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return self._available_goals_map
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@property
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def available_strategies_map(self):
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if self._available_strategies_map is None:
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goals_map = {g.id: g.name for g in self.available_goals}
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self._available_strategies_map = {
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s: {"name": s.name, "goal_name": goals_map[s.goal_id],
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"display_name": s.display_name}
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for s in self.available_strategies
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}
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return self._available_strategies_map
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def sync(self):
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discovered_map = self.discover()
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goals_map = discovered_map["goals"]
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strategies_map = discovered_map["strategies"]
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for goal_name, goal_map in goals_map.items():
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if goal_map in self.available_goals_map.values():
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LOG.info(_LI("Goal %s already exists"), goal_name)
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continue
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self.goal_mapping.update(self._sync_goal(goal_map))
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for strategy_name, strategy_map in strategies_map.items():
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if strategy_map in self.available_strategies_map.values():
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LOG.info(_LI("Strategy %s already exists"), strategy_name)
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continue
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self.strategy_mapping.update(self._sync_strategy(strategy_map))
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# TODO(v-francoise): Sync the audit templates
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def _sync_goal(self, goal_map):
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goal_name = goal_map['name']
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goal_display_name = goal_map['display_name']
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goal_mapping = dict()
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matching_goals = [g for g in self.available_goals
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if g.name == goal_name]
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stale_goals = self.soft_delete_stale_goals(goal_map, matching_goals)
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if stale_goals or not matching_goals:
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goal = objects.Goal(self.ctx)
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goal.name = goal_name
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goal.display_name = goal_display_name
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goal.create()
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LOG.info(_LI("Goal %s created"), goal_name)
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# Updating the internal states
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self.available_goals_map[goal] = goal_map
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# Map the old goal IDs to the new (equivalent) goal
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for matching_goal in matching_goals:
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goal_mapping[matching_goal.id] = goal
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return goal_mapping
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def _sync_strategy(self, strategy_map):
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strategy_name = strategy_map['name']
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strategy_display_name = strategy_map['display_name']
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goal_name = strategy_map['goal_name']
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strategy_mapping = dict()
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matching_strategies = [s for s in self.available_strategies
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if s.name == strategy_name]
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stale_strategies = self.soft_delete_stale_strategies(
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strategy_map, matching_strategies)
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if stale_strategies or not matching_strategies:
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strategy = objects.Strategy(self.ctx)
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strategy.name = strategy_name
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strategy.display_name = strategy_display_name
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strategy.goal_id = objects.Goal.get_by_name(self.ctx, goal_name).id
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strategy.create()
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LOG.info(_LI("Strategy %s created"), strategy_name)
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# Updating the internal states
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self.available_strategies_map[strategy] = strategy_map
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# Map the old strategy IDs to the new (equivalent) strategy
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for matching_strategy in matching_strategies:
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strategy_mapping[matching_strategy.id] = strategy
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return strategy_mapping
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def discover(self):
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strategies_map = {}
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goals_map = {}
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discovered_map = {"goals": goals_map, "strategies": strategies_map}
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strategy_loader = default.DefaultStrategyLoader()
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implemented_strategies = strategy_loader.list_available()
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# TODO(v-francoise): At this point I only register the goals, but later
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# on this will be extended to also populate the strategies map.
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for _, strategy_cls in implemented_strategies.items():
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# This mapping is a temporary trick where I use the strategy
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# DEFAULT_NAME as the goal name because we used to have a 1-to-1
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# mapping between the goal and the strategy.
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# TODO(v-francoise): Dissociate the goal name and the strategy name
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goals_map[strategy_cls.DEFAULT_NAME] = {
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"name": strategy_cls.DEFAULT_NAME,
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"display_name": strategy_cls.DEFAULT_DESCRIPTION}
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strategies_map[strategy_cls.__name__] = {
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"name": strategy_cls.__name__,
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"goal_name": strategy_cls.DEFAULT_NAME,
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"display_name": strategy_cls.DEFAULT_DESCRIPTION}
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return discovered_map
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def soft_delete_stale_goals(self, goal_map, matching_goals):
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goal_name = goal_map['name']
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goal_display_name = goal_map['display_name']
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stale_goals = []
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for matching_goal in matching_goals:
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if matching_goal.display_name == goal_display_name:
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LOG.info(_LI("Goal %s unchanged"), goal_name)
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else:
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LOG.info(_LI("Goal %s modified"), goal_name)
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matching_goal.soft_delete()
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stale_goals.append(matching_goal)
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return stale_goals
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def soft_delete_stale_strategies(self, strategy_map, matching_strategies):
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strategy_name = strategy_map['name']
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strategy_display_name = strategy_map['display_name']
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stale_strategies = []
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for matching_strategy in matching_strategies:
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if matching_strategy.display_name == strategy_display_name:
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LOG.info(_LI("Strategy %s unchanged"), strategy_name)
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else:
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LOG.info(_LI("Strategy %s modified"), strategy_name)
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matching_strategy.soft_delete()
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stale_strategies.append(matching_strategy)
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return stale_strategies
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